28 #ifndef _SceneActivation_H
29 #define _SceneActivation_H
63 return "COMMAND_CLASS_SCENE_ACTIVATION";
85 void ClearScene(
uint32 id);
unsigned int uint32
Definition: Defs.h:91
unsigned char uint8
Definition: Defs.h:85
Base class for all Z-Wave command classes.
Definition: CommandClass.h:61
void CreateVars()
Definition: CommandClass.cpp:841
Implements COMMAND_CLASS_SCENEACTIVATION (0x2B), a Z-Wave device command class.
Definition: SceneActivation.h:45
static string const StaticGetCommandClassName()
Get a string containing the name of this command class.
Definition: SceneActivation.h:61
virtual bool HandleIncomingMsg(uint8 const *_data, uint32 const _length, uint32 const _instance=1) override
Handle a response to a message associated with this command class. (Inherited from CommandClass)
Definition: SceneActivation.cpp:64
virtual uint8 const GetCommandClassId() const override
Get command class ID (1 byte) identifying this command class. (Inherited from CommandClass)
Definition: SceneActivation.h:68
static CommandClass * Create(uint32 const _homeId, uint8 const _nodeId)
Definition: SceneActivation.h:47
virtual bool HandleMsg(uint8 const *_data, uint32 const _length, uint32 const _instance=1) override
Definition: SceneActivation.cpp:128
virtual ~SceneActivation()
Definition: SceneActivation.h:51
static uint8 const StaticGetCommandClassId()
Get command class ID (1 byte) identifying this command class.
Definition: SceneActivation.h:56
virtual string const GetCommandClassName() const override
Get a string containing the name of this command class. (Inherited from CommandClass)
Definition: SceneActivation.h:73
Timer SubClass for automatically registering/unregistering Timer Callbacks if the instance goes out o...
Definition: TimerThread.h:128
Definition: Bitfield.cpp:31